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courses
Advanced Portfolio Management Game (S)
An Introduction to Revenue Management and Pricing (S)
Banking Game - Gesamtfuehrung einer Bank (S)
Behavioral Ethics (S)
Business- & Finance-Game (S)
Commodity Trading (L+E)
Finance for the Future - Investments, Sustainable Finance & FinTech (Summer School)
Game-based Learning
Industrieplanspiel (General Management Business Simulation Game) (S)
Introduction to Digital Games
Introduction to Strategic Management (L+E)
Lebendige Lehre mit Mini-Planspielen, virtuell und real
Marketing Strategy (S)
Negotiating successfully to a win-win result
definitions
Assessment Design
Bloom's Taxonomy
Course Design
Course Evaluation
Design Thinking
Feedback
Game-Based Learning
Gamification
Learning Objective
Microlearning
Motivation
Octalysis Framework
Player Types
Prior Knowledge
Prototype
Science of Learning
Serious Games
Simulations
Soft Skills
Web-based Simulation
games
Derivatives Game
Digestix
EscapeUZH
Foodscape
Iconomix
Irrigania
Lausanne 1830: Histoires de Registres
Lives in Transit: Global History E-Learning Tool
Portfolio Management Simulation
Private Banking Advisory Game
uFin: The Challenge
uMed
ZHdK Serious and Applied Games R&D
references
Al-Azawi et al. (2016)
Andoniou (2017)
Bai et al. (2020)
Bartle (1996)
Belham (2018)
Buchem and Hamelmann (2010)
Caponetto et al. (2014)
Chou (2019)
De Gagne et al. (2019)
Deterding et al. (2011)
Duhigg (2014)
Gabrielli et al. (2006)
Goswami (2008)
Halbach and Solheim (2018)
Hamari et al. (2016)
Hattie (2012)
Hattie and Timperley (2007)
Higgins (2006)
Jahnke et al. (2020)
Joëls et al. (2006)
Johnson and Hasher (1987)
Khurana and Kumar (2017)
KlickerUZH
Landers et al. (2018)
Lipsch-Wijnen and Dirkx (2022)
Majuri et al. (2018)
Marzano and Kendall (2007)
Nah et al. (2014)
Prensky (2003)
Putri Septiani and Rosmansyah (2021)
Robson et al. (2015)
Sadler (1989)
Sailer et al. (2017)
Sousa (2022)
Wisniewski et al. (2020)
resources
Game Development
GBL Community
GBL in Use
GBL Knowledge Base
GBL Simulation Platform
GBL Web
tools
Game Engines for Serious Games
Game Engines for Simulations
use-cases
A Business Simulation in Use
Derivatives Game in Use
Design Thinking for Game-Based Learning
EscapeUZH - Developing Digital Educational Escape Rooms
Ethics - Use Case
Portfolio Management Simulation In Use
workflow
Further Resources and References
Game Development
Game Development Workflow
Game Execution
Game Topic
Introduction to Digital Game-Based Learning
Courses
Digital Game-Based Learning
Getting Started
learning outcomes
Project
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Introduction to Digital Games
Introduction to Digital Games
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